public interface ILaunchShortcut2 extends ILaunchShortcut
An extension to a standard launch shortcut (ILaunchShortcut) allowing
launch shortcuts to specify how selections and editors should be launched.
To launch a selection (or active editor), the debug platform derives a resource associated with the selection (or active editor), and then resolves the most recently launched configuration associated with that resource. This interface allows a launch shortcut to override the framework's resource and launch configuration resolution for selections (and active editors).
NOTE: the methods in this interface can be called in a non-UI thread.
Clients contributing a launch shortcut are intended to implement this interface.
ContextRunner,
LaunchingResourceManager| Modifier and Type | Method and Description |
|---|---|
IResource |
getLaunchableResource(IEditorPart editorpart)
Returns an
IResource that maps to given editor part for launch
purposes, or null if none. |
IResource |
getLaunchableResource(ISelection selection)
Returns an
IResource that maps to the given selection for launch
purposes, or null if none. |
ILaunchConfiguration[] |
getLaunchConfigurations(IEditorPart editorpart)
Returns an array of existing
ILaunchConfigurations that could be
used to launch the given editor part, an empty array if one
could be created but does not exist, or null if default resource
mappings should be used to derive associated configurations |
ILaunchConfiguration[] |
getLaunchConfigurations(ISelection selection)
Returns an array of
ILaunchConfigurations that apply to the specified
selection, an empty collection if one could be created but does not exist, or
null if default resource mappings should be used to derive associated
configurations. |
launch, launchILaunchConfiguration[] getLaunchConfigurations(ISelection selection)
ILaunchConfigurations that apply to the specified
selection, an empty collection if one could be created but does not exist, or
null if default resource mappings should be used to derive associated
configurations.selection - the current selectionILaunchConfigurations that could be
used to launch the given selection, an empty array if one could be created
but does not exist, or null if default resource mappings should
be used to derive associated configurationsILaunchConfiguration[] getLaunchConfigurations(IEditorPart editorpart)
ILaunchConfigurations that could be
used to launch the given editor part, an empty array if one
could be created but does not exist, or null if default resource
mappings should be used to derive associated configurationseditorpart - the current selectionILaunchConfigurations that could be
used to launch the given editor part/editor input, an empty array if one
could be created but does not exist, or null if default resource
mappings should be used to derive associated configurationsIResource getLaunchableResource(ISelection selection)
IResource that maps to the given selection for launch
purposes, or null if none. The resource is used to resolve a configuration
to launch if this shortcut does not provide specific launch configurations to launch
for the selection (via getLaunchConfigurations(ISelection).selection - the current selectionIResource that maps to the given selection for launch
purposes or null if noneIResource getLaunchableResource(IEditorPart editorpart)
IResource that maps to given editor part for launch
purposes, or null if none. The resource is used to resolve a configuration
to launch if this shortcut does not provide specific launch configurations to launch
for the editor (via getLaunchConfigurations(IEditorPart).editorpart - the current editor partIResource that maps to given editor part for launch
purposes, or null if none
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