# encoding: utf-8
# module pygame.mouse
# from /usr/lib/python3.4/site-packages/pygame/mouse.cpython-34m.so
# by generator 1.135
""" pygame module to work with the mouse """
# no imports

# functions

def get_cursor(): # real signature unknown; restored from __doc__
    """
    get_cursor() -> (size, hotspot, xormasks, andmasks)
    get the image for the system mouse cursor
    """
    pass

def get_focused(): # real signature unknown; restored from __doc__
    """
    get_focused() -> bool
    check if the display is receiving mouse input
    """
    return False

def get_pos(): # real signature unknown; restored from __doc__
    """
    get_pos() -> (x, y)
    get the mouse cursor position
    """
    pass

def get_pressed(): # real signature unknown; restored from __doc__
    """
    get_pressed() -> (button1, button2, button3)
    get the state of the mouse buttons
    """
    pass

def get_rel(): # real signature unknown; restored from __doc__
    """
    get_rel() -> (x, y)
    get the amount of mouse movement
    """
    pass

def set_cursor(size, hotspot, xormasks, andmasks): # real signature unknown; restored from __doc__
    """
    set_cursor(size, hotspot, xormasks, andmasks) -> None
    set the image for the system mouse cursor
    """
    pass

def set_pos(x=None, y=None): # real signature unknown; restored from __doc__
    """
    set_pos([x, y]) -> None
    set the mouse cursor position
    """
    pass

def set_visible(bool): # real signature unknown; restored from __doc__
    """
    set_visible(bool) -> bool
    hide or show the mouse cursor
    """
    return False

# no classes
# variables with complex values

__loader__ = None # (!) real value is ''

__spec__ = None # (!) real value is ''

